A downloadable project

✨ Overview

This project is a hyper-casual puzzle prototype inspired by the core mechanics of Beads Out. The objective is simple: guide and organize beads efficiently through a system of containers and paths to complete each level.

Built as part of a game design and marketing case study, this prototype focuses not only on gameplay, but also on player engagement and ad performance potential.

🎯 Core Features

  • Instant Gameplay Clarity
    Simple and intuitive mechanics that require no tutorial
  • Satisfying Interactions (“Juice”)
    Smooth bead movement with arc-based transitions, responsive feedback, and polished animations
  • Dynamic Feedback System
    Container destruction, visual effects, and sound design enhance player satisfaction
  • Progressive Challenge
    Levels are designed to showcase increasing complexity and problem-solving

🚀 Marketing-Oriented Design

This prototype was also built with a strong focus on hyper-casual marketing principles, including:

  • Fail → Win gameplay loops
  • Frustration-driven moments to increase engagement
  • Visual clarity optimized for short-form video ads
  • End-card and call-to-action integration

A dedicated market-ready video version was created to simulate how the game could be presented in mobile advertising.

🛠️ Technical Details

  • Developed in Unity
  • Uses the new Input System
  • Designed for mobile-first experience (portrait format)

📌 Purpose

This project was created as part of a game development test to explore both:

  • Rapid prototyping skills
  • The ability to design with player psychology and marketing performance in mind

🙌 Credits

Prototype by Nicolas Flan

Published 1 day ago
StatusPrototype
CategoryOther
AuthorNicolas FLAN
ContentNo generative AI was used

Download

Download
NicolasFlan - BeadsOut - Prototype 40 MB
Download
NicolasFlan - BeadsOut - Final Gameplay 83 MB
Download
NicolasFlan - BeadsOut - Marketing Video 113 MB

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