Beads Out - Prototype (Unity)
A downloadable project
✨ Overview
This project is a hyper-casual puzzle prototype inspired by the core mechanics of Beads Out. The objective is simple: guide and organize beads efficiently through a system of containers and paths to complete each level.
Built as part of a game design and marketing case study, this prototype focuses not only on gameplay, but also on player engagement and ad performance potential.
🎯 Core Features
- Instant Gameplay Clarity
Simple and intuitive mechanics that require no tutorial - Satisfying Interactions (“Juice”)
Smooth bead movement with arc-based transitions, responsive feedback, and polished animations - Dynamic Feedback System
Container destruction, visual effects, and sound design enhance player satisfaction - Progressive Challenge
Levels are designed to showcase increasing complexity and problem-solving
🚀 Marketing-Oriented Design
This prototype was also built with a strong focus on hyper-casual marketing principles, including:
- Fail → Win gameplay loops
- Frustration-driven moments to increase engagement
- Visual clarity optimized for short-form video ads
- End-card and call-to-action integration
A dedicated market-ready video version was created to simulate how the game could be presented in mobile advertising.
🛠️ Technical Details
- Developed in Unity
- Uses the new Input System
- Designed for mobile-first experience (portrait format)
📌 Purpose
This project was created as part of a game development test to explore both:
- Rapid prototyping skills
- The ability to design with player psychology and marketing performance in mind
🙌 Credits
Prototype by Nicolas Flan
| Published | 1 day ago |
| Status | Prototype |
| Category | Other |
| Author | Nicolas FLAN |
| Content | No generative AI was used |




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